Soccer for Good: Rules and Regulations
1. Competition format:
1.1. The Soccer for Good 2023 is a 5 a side football tournament organized by Young Indians, CII, to promote a healthy lifestyle and a sporting culture & support the social projects of Young Indians.
Participation is open for Young Indian Chapters, Corporates and Institutions from across India.
1.2. Round robin and knock out
1.3. Matches will be played on a group basis. The top 2 teams from the group shall proceed to the semi final.
1.4. In case of a draw, the two teams will have a penalty shootout (Sudden death rule applied from the first kick.) to decide the winner. Example: Team A scores the first penalty and Team B misses their first penalty, Team A will be the winner.
2. Team Registration
2.1. Entry is by first cum first serve basis on receipt of fully completed Registration and documents. All teams to report at the venue SUFC, RBANM, Gate 3, Gangadhar Chetty Road, near Ulsoor, Bengaluru, Karnataka
2.2. Teams may register as Corporate: Player must be an employee and above the age of 18.
2.3. Along with the Registration Form, teams are required to submit a copy of the employee ID.
2.4. Each team is allowed 5+2subs players. (Teams may change players till prior to the first match by filling a new form).
2.5. If a player(s) in any team is identified not as an employee, the team will be disqualified from the tournament with immediate effect.
2.6. Registration fees for the participating teams would be 17,700 (inclusive of GST)
3.1. The field as available at the venue would be made available and the dimensions would remain constant for the tournament.
3.2. Penalty area & Penalty spot would be marked by the organizing committee as per the available space.
4.1. Only those players registered by teams are eligible to take part in the tournament.
4.2. Players would need to carry their photo ID which would be required prior to the first match. On failing to do so
the player is liable to be disqualified.
4.3. On the day of the event, each registered player will have a stamp put on his wrist which will be checked by the referee before entering the field.
4.4. A team can register a maximum squad of 6 players, unless specified.
● Five players including the Goalkeeper are allowed on the field. Substitutions are rolling and unlimited.
● The player entering the playing area must not enter until the player leaving the playing area has passed completely over the boundary line.
● Goalkeeper's substitution can only be made when the ball is out of play and with referee's consent.
● Goalkeeper can change within the team members with Referee's Consent.
4.5. Every team must have a minimum of 3 players (including goalkeeper) on the field, otherwise the match will be awarded to the opponent.
5. Player Equipment
5.1. All players must wear the football kit – uniform color t-shirt to worn and a bib
5.2. Footwear: Sport shoe is permitted.
5.3. Goalkeeper's jersey colour should be distinguishable from other players. In case the goalkeeper is replaced / substituted, the jersey must be changed.
5.4. A player must not use equipment or wear anything (including any kind of jewelry) that could be dangerous to himself or another player. The basic compulsory equipment of a player comprises the following separate items:
● Bibs (provided by organizers)
● Sports shoes are permitted.
● Elastic binding around the ankles or feet and plastic spectacles may be worn for protection.
6. Goal scored:
Unless otherwise provided for by these Laws, a goal is scored when the whole of the ball cross over the imaginary goal line between the goalposts and under the crossbar, unless it has been thrown, carried or intentionally propelled by the hand or arm by a player of the attacking side, including the goalkeeper, and providing the team scoring the goal has not infringed the Laws of the Game. The goalkeeper:
• may not score a goal directly by throwing the ball with his hand; if this happens, a goal clearance is awarded to the opposing team.
• may not score a goal directly after releasing the ball with hands and kicking it into the air before it touches the ground;
• may score a goal directly by placing the ball on the ground and then kicking it.
7. Penalty kick:
A penalty kick is awarded if a player commits any of the aforementioned offences inside his own penalty area, irrespective of the position of the ball but provided that it is in play.
8. Match duration and penalty shootout
Total duration of a match will be 14 minutes – each half of 6 minutes with a half-time interval. In case of a draw, the two teams will have a penalty shootout (Sudden death rule applied from the first kick.) to decide the winner.
Example: Team A scores the first penalty and Team B misses their first penalty, Team A will be the winner.
Teams should be ready 30 minutes prior to the scheduled match time. In case a team doesn't report at the schedule starts of its match; a walkover will be awarded to the opponent.
9. Rules of Play
Beach soccer worldwide Laws of the Game will apply unless wherever specified the following is specified:
9.1. The goalkeeper may not touch the ball with his hands or arms when the ball is returned to him by a team-mate a second consecutive time, including from a header or a ball inbound, without it having touched an opponent. If the ball is passed to the goalkeeper by a team-mate, one of the referees must signal this first back pass by raising his arm above his head.
9.2. There are only direct free kicks, which are to be taken as follows:
The players may not form a wall.
The player who was fouled takes the kick, unless he has been seriously injured, in which case his substitute will take it. The ball must be stationary when the kick is taken and the kicker may not touch the ball a second time until it has touched another player.
Additional time must be allowed for a direct free kick to be taken at the end of each period of time or extra time. If a direct free kick enters the player's own goal directly, a corner kick is awarded to the opposing team.
If a direct free kick enters the opposing team's goal directly, a goal is awarded.
9.3 Direct free kick:
If a direct free kick is taken in the half of the pitch of the team that committed an offence, every player, apart from the one taking the kick and the opposing goalkeeper, must be on the pitch; at least 5m away from the ball until it is in play; behind or to the side of the ball.
If a direct free kick is taken in the half of the pitch of the team that did not commit an offence, every player, apart from the one taking the kick and the opposing goalkeeper, must be on the pitch; at least 5m away from the ball until the ball is in play, leaving an imaginary area free between the ball and the opposing goal, apart from the opposing goalkeeper, who may stay in his penalty area.
The direct free kick must be taken within five (5) seconds of the referees' signal to do so. The kicker may not play the ball again until it has touched another player. The ball is in play after it has been kicked or touched. The ball may be kicked in any direction and passed to any teammate, including the goalkeeper. If the ball is kicked in the direction of the opposing team's goal – within the area between the ball and the opposing goal – only the defending goalkeeper may touch the ball while it is in the air. In every other case, if the ball leaves this area or touches the ground, the restriction no longer applies and any player may touch or play the ball.
A direct free kick is awarded to the opposing team, to be taken from the imaginary point in the middle of the halfway line if:
• a team has possession of the ball inside its own penalty area for more than five (5) seconds when it is not defending it from an opponent;
• the goalkeeper uses his hands to receive a deliberate backpass from any team-mate two consecutive times without the ball having touched an opponent.
10.The goal clearance:
A goal clearance is a method of restarting play. A goal may not be scored directly from a goal clearance. If the ball enters the opposing goal directly, play is restarted with a goal clearance taken by the opposing team. A goal clearance is awarded when:
• the whole of the ball, after last touching a player of the attacking team, passes over the goal line, either on the ground or in the air.
Each game is controlled by referees who have full authority to enforce the Laws of the Game and a third official / Time-keeper. The decisions of the referees are final.
12.1. The use of yellow and red cards will be applicable for offences.
12.2. Sending-off offences by players or substitutes:
A player or a substitute is sent off and shown the red card if he commits any of the following offences:
he is guilty of serious foul play;
he is guilty of violent conduct;
he throws sand at anyone;
he spits at an opponent or any other person;
he denies the opposing team a goal or an obvious goal scoring opportunity by deliberately handling the ball (with the exception of a goalkeeper inside his own penalty area)
he denies an opponent moving towards the player's goal an obvious goal scoring opportunity by committing an offence punishable by a direct free kick or a penalty kick;
he uses offensive, insulting or abusive language or gestures;
he receives a second caution in the same match.
A player who has been sent off may not re-enter the game in progress or sit on the substitutes bench and must leave the vicinity of the pitch.
Another player may substitute a team-mate who has been sent off, after a lapse of two minutes; he may enter the pitch provided he has the authorization of the third referee.
A tackle that endangers the safety of an opponent must be sanctioned as serious foul play.
Any act of simulation on the pitch that is intended to deceive the referees must be sanctioned as unsporting behavior.
A player who removes his shirt when celebrating a goal must be cautioned for unsporting behavior. The goalkeeper releases the ball from his hands and kicks it into the air before it touches the ground; the goalkeeper, after having possession of the ball in his hands in his own penalty area, plays the ball with his feet out of his penalty area and returns there to receive the ball with his hands again;
A player fails to respect the required distance during a kick-off, corner kick, ball inbound, direct free kick or goal clearance.
he enters or re-enters the pitch without the referee's permission or infringes the substitution procedure; he deliberately leaves the pitch without the referee's permission.
13.1. Protests are to be made to "The Tournament Commissioner, Soccer for Good ".
13.2. All protests must be in writing signed by the team captain with a non-refundable fee Rs. 1000/- within one hour of the match ending.
13.3. The decision of the referee will be final in all matters during the match. No protest will be entertained against referee's decision.
13.4. Any team walking off the field in protest without finishing the match will be disqualified from the tournament and the opponent will be awarded a walk over.
14.1 The organizers would have the right to alter the schedule.
14.2 The organizers also reserve the right to change rules and tournament format prior to the start of the tournament.
14.3 The organizers' have the right to reject any entry without assigning any reason.
14.4 Teams may be required to play 3 or more matches in a day.
14.5 The Organizer's, Sponsors, owners of the field will not be held responsible / liable in case of any injuries to the participants during tournament. However, basic first aid kit will be available at the venue during matches.
14.6 The organizer's decision will be final and binding in matters of doubt not covered in the
14.7 Upon agreeing to participate in the event, the participant and the organization agrees that he/she is doing so by his/her free will and waives Young Indians and/ or CII, its employees and all associates part of the event, from any liability or claims arising from any loss, injury, untoward incident during the course of the event.
CII Karnataka GST#: 29AAATC0188R4Z2
Yi - CII has the right to amend, modify the rules, guidelines, format for the #SoccerForGood